Post by vatara on Mar 13, 2019 18:29:44 GMT -6
SUBRACE: Vampire
Subrace Name: Vampire
Alignment Restriction: Can only be evil.
Favored Class: Rogue.
Properties from the Skin:
These are the only properties handled by the skin, all others are permanently applied to your character. Each Level you see is a different skin that is applied. When you see Gains it means that that property is added to the skin along with the old property of the same type.
Skins that are equipped at certain levels:
Level 1:
Damage Vulnerability: Divine 100% Damage Vulnerability
Decreased Saving Throws: Divine -5
Regeneration +1
Level 5:
Gains - Immunity: Paralysis
Level 10:
Gains - Immunity: Poison
Level 15:
Gains - Immunity: Disease
Level 20:
Gains - Immunity: Death Magic
Regeneration Increases by +1
Level 25:
Gains - Immunity: Level/Ability Drain
Level 30:
Gains - Immunity: Mind-Affecting Spells
Level 35:
Gains - Immunity: Sneak Attack
Level 40:
Gains - Immunity: Critical Hits
Regeneration Increases by +1
NOTE: Final Regeneration rate (At Level 40) is +3.
LETO - Change ability scores:
Level 1:
Decreased Ability Score: Charisma -2
LETO - Feats:
Darkvision
How to Make a Vampire
Racial Types
Can be Human
Can also be Elf
Can also be Half-Elf
Select one of the above races, then click subrace and type Vampire
Special Notes on Vampires
Appearance: Change the Appearance to a Vampire during night time, and revert back to normal during day time.
Temporary Stats: Bonuses at Night time.
Increase Strength +3
Increase Dexterity +2
Increase Consitution +2
Increase Charisma +2
Armor Class +3
Attack Bonus +5
Light Sensitive.
Takes 2 Divine Damage while in Sunlight.
Undead (Healing Spells/Potions harm instead of heal) Drink Blood instead *winks*
Effective Character Level ECL: + 3
This means that your character is treated 3 levels higher than it is for the purpose of xp
Subrace Name: Vampire
Alignment Restriction: Can only be evil.
Favored Class: Rogue.
Properties from the Skin:
These are the only properties handled by the skin, all others are permanently applied to your character. Each Level you see is a different skin that is applied. When you see Gains it means that that property is added to the skin along with the old property of the same type.
Skins that are equipped at certain levels:
Level 1:
Damage Vulnerability: Divine 100% Damage Vulnerability
Decreased Saving Throws: Divine -5
Regeneration +1
Level 5:
Gains - Immunity: Paralysis
Level 10:
Gains - Immunity: Poison
Level 15:
Gains - Immunity: Disease
Level 20:
Gains - Immunity: Death Magic
Regeneration Increases by +1
Level 25:
Gains - Immunity: Level/Ability Drain
Level 30:
Gains - Immunity: Mind-Affecting Spells
Level 35:
Gains - Immunity: Sneak Attack
Level 40:
Gains - Immunity: Critical Hits
Regeneration Increases by +1
NOTE: Final Regeneration rate (At Level 40) is +3.
LETO - Change ability scores:
Level 1:
Decreased Ability Score: Charisma -2
LETO - Feats:
Darkvision
How to Make a Vampire
Racial Types
Can be Human
Can also be Elf
Can also be Half-Elf
Select one of the above races, then click subrace and type Vampire
Special Notes on Vampires
Appearance: Change the Appearance to a Vampire during night time, and revert back to normal during day time.
Temporary Stats: Bonuses at Night time.
Increase Strength +3
Increase Dexterity +2
Increase Consitution +2
Increase Charisma +2
Armor Class +3
Attack Bonus +5
Light Sensitive.
Takes 2 Divine Damage while in Sunlight.
Undead (Healing Spells/Potions harm instead of heal) Drink Blood instead *winks*
Effective Character Level ECL: + 3
This means that your character is treated 3 levels higher than it is for the purpose of xp